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課程名稱 (中文) 人機互動特論
(英文) Specific Topics On Human-machine Interaction
開課單位 工業設計研究所
課程代碼 D5370
授課教師 陳立杰
學分數 3.0 必/選修 選修 開課年級 研究所
先修科目或先備能力:
課程概述與目標:The objective of this course is to learn the principles and practices of Interaction Design. This course covers the design principles of Human-Computer Interaction from the aspects of Human Factors. In addition, the processes for designing interactive systems will be introduced. Furthermore, the students will be able to learn the tools for user interface prototyping and methods for usability evaluation.
教科書 Helen Sharp, Jennifer Preece, Yvonne Rogers, 2019, Interaction Design: Beyond Human-Computer Interaction, 5th Edition, Wiley.
David Benyon, 2019, Designing User Experience: A guide to HCI, UX and interaction design, 4th Edition, Pearson.
參考教材 MacKenzie, I. S., 2013, Human-Computer Interaction: An Empirical Research Perspective, 1st Edition, Morgan Kaufmann.
Tullis, T. and Albert, B., 2013, Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics, Second Edition, Morgan Kaufmann.
課程大綱 學生學習目標 單元學習活動 學習成效評量 備註
單元主題 內容綱要
1 What is interaction design? Good and poor design
Interaction design and the user experience
Basic concepts of Interaction Design
  • 個案研究
  • 討論
  • 心得發表
  • 講授
  • 閱讀討論
  • 作業
  •  
    2 What is interaction design? Good and poor design
    Interaction design and the user experience
    Basic concepts of Interaction Design
  • 個案研究
  • 討論
  • 心得發表
  • 講授
  • 閱讀討論
  • 作業
  •  
    3 Understanding and conceptualizing interaction Understanding the problem space and conceptualizing design
    Conceptual models
    Interface metaphors
    Interaction types
    Paradigms, theories, models, and frameworks
    The big picture of interaction
  • 個案研究
  • 討論
  • 心得發表
  • 講授
  • 閱讀討論
  • 作業
  •  
    4 Understanding and conceptualizing interaction Understanding the problem space and conceptualizing design
    Conceptual models
    Interface metaphors
    Interaction types
    Paradigms, theories, models, and frameworks
    The big picture of interaction
  • 個案研究
  • 討論
  • 心得發表
  • 講授
  • 閱讀討論
  • 作業
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    5 Cognitive aspects What is cognition?
    Cognitive frameworks
    Cognitive Science
  • 個案研究
  • 討論
  • 心得發表
  • 講授
  • 閱讀討論
  • 作業
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    6 Emotional interaction Emotions and the user experience
    Expressive interfaces
    Frustrating interfaces
    Persuasive technologies and behavioural change
    Models of emotion
    Emotional design
  • 個案研究
  • 討論
  • 心得發表
  • 講授
  • 閱讀討論
  • 作業
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    7 Interfaces Interface types
    Natural user interfaces
    Typical Interfaces
  • 個案研究
  • 討論
  • 心得發表
  • 講授
  • 閱讀討論
  • 作業
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    8 Data gathering Five key issues
    Data recording
    Interviews
    Questionnaires
    Observation
    Choosing and combining techniques
    Methods of data gathering
  • 個案研究
  • 討論
  • 心得發表
  • 講授
  • 閱讀討論
  • 報告
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    9 Data gathering Five key issues
    Data recording
    Interviews
    Questionnaires
    Observation
    Choosing and combining techniques
    Methods of data gathering
  • 個案研究
  • 討論
  • 心得發表
  • 講授
  • 閱讀討論
  • 報告
  •  
    10 Data analysis, interpretation, and presentation Qualitative and quantitative
    Simple quantitative analysis
    Simple qualitative analysis
    Tools to support data analysis
    Using theoretical frameworks
    Presenting the findings
    Methods of data analysis, interpretation, and presentation
  • 個案研究
  • 討論
  • 心得發表
  • 實作
  • 講授
  • 閱讀討論
  • 作業
  •  
    11 Data analysis, interpretation, and presentation Qualitative and quantitative
    Simple quantitative analysis
    Simple qualitative analysis
    Tools to support data analysis
    Using theoretical frameworks
    Presenting the findings
    Methods of data analysis, interpretation, and presentation
  • 個案研究
  • 討論
  • 心得發表
  • 實作
  • 講授
  • 閱讀討論
  • 作業
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    12 Establishing requirements What are requirements?
    Data gathering for requirements
    Data analysis, interpretation, and presentation
    Task description
    Task analysis
    Specification of requirements
  • 個案研究
  • 討論
  • 心得發表
  • 講授
  • 閱讀討論
  • 作業
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    13 Establishing requirements What are requirements?
    Data gathering for requirements
    Data analysis, interpretation, and presentation
    Task description
    Task analysis
    Specification of requirements
  • 個案研究
  • 討論
  • 心得發表
  • 講授
  • 閱讀討論
  • 作業
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    14 Design, prototyping, and construction Prototyping and construction
    Conceptual design
    Physical design: getting concrete
    Using scenarios in design
    Using prototypes indesign
    Prototyping
  • 個案研究
  • 討論
  • 心得發表
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  • 閱讀討論
  • 作業
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    15 Introducing evaluation The why, what, where, and when of evaluation
    Types of evaluation
    Evaluation case studies
    What did we learn from the case studies?
    Methods of evaluation
  • 個案研究
  • 討論
  • 心得發表
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    16 An evaluation framework DECIDE: A framework to guide evaluation Evaluation framework
  • 個案研究
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  • 心得發表
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  • 閱讀討論
  • 作業
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    17 Evaluation Studies: From Controlled to Natural Settings Usability testing
    Experiments
    Field studies
    Evaluation studies
  • 個案研究
  • 討論
  • 心得發表
  • 實作
  • 講授
  • 閱讀討論
  • 報告
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    18 Evaluation: Inspections, Analytics and Models Inspections: heuristic evaluation and walkthroughs
    Analytics
    Predictive models
    Evaluation: Inspections, Analytics and Models
  • 個案研究
  • 討論
  • 心得發表
  • 實作
  • 講授
  • 閱讀討論
  • 報告
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