教學大綱表 (110學年度 第1學期)
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課程名稱
Course Title
(中文) 人機互動特論
(英文) Specific Topics On Human-machine Interaction
開課單位
Departments
工業設計研究所
課程代碼
Course No.
D5370B
授課教師
Instructor
陳立杰
學分數
Credit
3.0 必/選修
core required/optional
選修 開課年級
Level
研究所
先修科目或先備能力(Course Pre-requisites):
課程概述與目標(Course Overview and Goals):The objective of this course is to learn the principles and practices of Interaction Design. This course covers the design principles of Human-Computer Interaction from the aspects of Human Factors. In addition, the processes for designing interactive systems will be introduced. Furthermore, the students will be able to learn the tools for user interface prototyping and methods for usability evaluation.
教科書(Textbook) Helen Sharp, Jennifer Preece, Yvonne Rogers, 2019, Interaction Design: Beyond Human-Computer Interaction, 5th Edition, Wiley.
David Benyon, 2019, Designing User Experience: A guide to HCI, UX and interaction design, 4th Edition, Pearson.
參考教材(Reference) MacKenzie, I. S., 2013, Human-Computer Interaction: An Empirical Research Perspective, 1st Edition, Morgan Kaufmann.
Tullis, T. and Albert, B., 2013, Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics, Second Edition, Morgan Kaufmann.
課程大綱 Syllabus 學生學習目標
Learning Objectives
單元學習活動
Learning Activities
學習成效評量
Evaluation
備註
Notes

No.
單元主題
Unit topic
內容綱要
Content summary
1 What is interaction design? Good and poor design
Interaction design and the user experience
Basic concepts of Interaction Design  
2 What is interaction design? Good and poor design
Interaction design and the user experience
Basic concepts of Interaction Design  
3 Understanding and conceptualizing interaction Understanding the problem space and conceptualizing design
Conceptual models
Interface metaphors
Interaction types
Paradigms, theories, models, and frameworks
The big picture of interaction  
4 Understanding and conceptualizing interaction Understanding the problem space and conceptualizing design
Conceptual models
Interface metaphors
Interaction types
Paradigms, theories, models, and frameworks
The big picture of interaction  
5 Cognitive aspects What is cognition?
Cognitive frameworks
Cognitive Science  
6 Emotional interaction Emotions and the user experience
Expressive interfaces
Frustrating interfaces
Persuasive technologies and behavioural change
Models of emotion
Emotional design  
7 Interfaces Interface types
Natural user interfaces
Typical Interfaces  
8 Data gathering Five key issues
Data recording
Interviews
Questionnaires
Observation
Choosing and combining techniques
Methods of data gathering  
9 Data gathering Five key issues
Data recording
Interviews
Questionnaires
Observation
Choosing and combining techniques
Methods of data gathering  
10 Data analysis, interpretation, and presentation Qualitative and quantitative
Simple quantitative analysis
Simple qualitative analysis
Tools to support data analysis
Using theoretical frameworks
Presenting the findings
Methods of data analysis, interpretation, and presentation  
11 Data analysis, interpretation, and presentation Qualitative and quantitative
Simple quantitative analysis
Simple qualitative analysis
Tools to support data analysis
Using theoretical frameworks
Presenting the findings
Methods of data analysis, interpretation, and presentation  
12 Establishing requirements What are requirements?
Data gathering for requirements
Data analysis, interpretation, and presentation
Task description
Task analysis
Specification of requirements  
13 Establishing requirements What are requirements?
Data gathering for requirements
Data analysis, interpretation, and presentation
Task description
Task analysis
Specification of requirements  
14 Design, prototyping, and construction Prototyping and construction
Conceptual design
Physical design: getting concrete
Using scenarios in design
Using prototypes indesign
Prototyping  
15 Introducing evaluation The why, what, where, and when of evaluation
Types of evaluation
Evaluation case studies
What did we learn from the case studies?
Methods of evaluation  
16 An evaluation framework DECIDE: A framework to guide evaluation Evaluation framework  
17 Evaluation Studies: From Controlled to Natural Settings Usability testing
Experiments
Field studies
Evaluation studies  
18 Evaluation: Inspections, Analytics and Models Inspections: heuristic evaluation and walkthroughs
Analytics
Predictive models
Evaluation: Inspections, Analytics and Models  


教學要點概述:
1.自編教材 Handout by Instructor:
□ 1-1.簡報 Slids
□ 1-2.影音教材 Videos
□ 1-3.教具 Teaching Aids
□ 1-4.教科書 Textbook
□ 1-5.其他 Other
□ 2.自編評量工具/量表 Educational Assessment
□ 3.教科書作者提供 Textbook

成績考核 Performance Evaluation: 其他評量:10%   專題:40%   報告:20%   作業:30%  

教學資源(Teaching Resources):
□ 教材電子檔(Soft Copy of the Handout or the Textbook)
□ 課程網站(Website)
扣考規定:http://eboard.ttu.edu.tw/ttuwebpost/showcontent-news.php?id=504